Crysis Remastered for the PC gets an Update Adding Missing Content

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Author:

Kyle Smith

Publish Date:

19 Dec 2020

With today seemingly like a big day for patch releases, Crysis Remastered PC edition will be getting it's own 'patch fix' treatment. You can find the patch notes below: General · The level 'Ascension' has been added. · Added an option to enable aim assist - only when using a controller. Performance · Improvements made to the shadow quality and lighting on 'Very High' and 'Can it run Crysis settings'. · Some small CPU optimizations. · Improvements made to RayTracing. Bug Fixes · Fixed a bug that prevented the mission Exodus - Sphere from starting. · Fixed an issue that caused the game window to flicker when switched to borderless mode. · Fixed the tutorial messages tied to the Classic nano suit mode on Contact - Island. · Fixed an issue that caused the screen to flicker when set to borderless with Vsync turned on. · Fixed an issue that caused the game to crash at the final credits. · Fixed a crash that could occur on Onslaught - Tank. · Fixed a crash that could occur after the Airstrike on Assault - Harbour. · Fixed an issue that prevented the in-game prompts from changing when Classic Nanosuit is activated · Classic Nanosuit control scheme in settings will now change according to the selected Suit mode. · Fixed an issue that caused the plant physics to act strangely when colliding with the player. · Fixed an issue that caused placeholders to appear in the menu and HUD when selectin French as the selected language. · Fixed an issue that caused issues with the players walking animation after the cutscene on Reckoning - Fleet. · Fixed a crash that could occur when exiting a mission to the main menu. · Fixed an issue that allowed you to change disabled settings. · Fixed a flickering shadow that could be seen when using Very High or CIRC settings when Raytracing is enabled. · Fixed an issue that caused the Tank return to its default position after firing on Onslaught - Tank. · Fixed an issue that caused a building to disappear after loading in to a checkpoint save on Assault. · Fixed an issue that caused the SMG, SCAR and FY71 to fire single shots when first shooting the weapon. · Fixed an issue that caused the surface of Exodus - Sphere to appear partially black. · Fixed a dark textured overlay that could appear on Paradise Lost - Ice. · Improvements made to the sky on Paradise Lost - Ice. · Fixed several red artifacts that would appear during gameplay on various levels. · Fixed an issue that caused various models to have a lower resolution than intended on · Fixed an issue that caused the VTOL on Assault Harbor to collide with the tank. · Fixed an issue that caused some UI transitions to freeze. · Improvements made to the 2D planar ocean reflections. · Fixed an issue that caused the button for Horn and lights in vehicles to be the same as the suit mode buttons. · Fixed an issue that allowed the display frequency to be changed when using borderless or windowed mode. · Fixed an issue that caused the cloak to deactivate if there were 9 energy points remaining. · Fixed an issue that prevented the graphics settings for being set to 'Very high' when using the 'default' button. · Fixed an issue that caused a framerate spike when Ray tracing is enabled on Contact. · Fixed an issue that resulted in the shots from Tanks to be distorted when indoors on Onslaught - Tank. · Fixed some localisation issues in Traditional and simplified Chinese. · Fixed an issue that causes a building to disappear on Village after reloading into the level from a checkpoint save. · Fixed the missing building that can be found on Relic Rescue. · Fixed an issue that prevented you from opening the PDA. · Fixed an issue that prevented you from activating sprint. · Fixed an issue that resulted in missing the first shot fired from the Sniper rifle or Gauss Rifle after entering 10x zoom. · Fixed the text tied to the tank gun hotkey for all languages (does not apply to English). · Fixed an issue where the players shadow would appear in glass rather than a reflection. · Fixed a low-res ground texture on Relic. · Fixed an issue that prevented raindrops from showing on the players helmet on Reckoning - Fleet. · Fixed an issue that caused the pause menu music to persist after alt-tabbing in and out of the game. · Fixed a bug that caused Nomad to switch from crouch to prone when near obstacles. · Fixed an issue that resulted that resulted in not being able to hear the first shots fired from any weapon after loading into a level. · Fixed some flickering shadows on Recovery - Village. · Fixed some issues that prevented the armour and cloak from working as intended in certain parts of the game. · Fixed an issue that resulted in a black screen being displayed instead of logo's when launching the game. · Fixed a crash that could occasionally occur after dying on certain levels. · Fixed an audio issue that meant shots and reloading sounds cannot be heard. · Fixed the SFX of the MOAC shots due to sounding more distorted than intended. · Fixed a placeholder text that would appear after unbinding an action. · Fixed some missing symbols in the tutorial messages. · Fixed an issue that caused the SCAR muzzle to disappear when firing single shots. · Fixed an issue that caused dust particles that appear after shooting walls to flicker. · Fixed an issue that caused machine guns on vehicles to flicker. · Fixed a potential freeze that could occur after loading into a checkpoint. · Fixed an issue that caused the regular tutorial prompts to appear when using Classic Nanosuit mode. · Fixed an issue that prevented you from hearing gun sounds while there was active dialogue. · Fixed several vehicle machine gun sounds on Onslaught - Tank. · Fixed an issue that caused the shadows on the mountain to move depending on the camera angle, when using medium settings. · Fixed an issue with the Ray tracing reflection not moving correctly with the water waves. · Fixed an issue that caused secondary objective laptops to display the same excavation site image. · Fixed an issue that caused the decals on the walls and ceilings to disappear depending on the camera angle. · Fixed an issue that prevented selecting the vibration option when using a gamepad. · Fixed some animation and placement issues for several enemies on Contact. · Fixed an issue that caused boxes to have reflections on Assault - Harbor. · Fixed an issue that caused the zoom button for vehicles and weapons to be the same. · Fixed an issue that caused the Spanish text to not correctly fit in the drop-down box when using borderless settings. · Fixed some Spanish and Turkish localisation. · Fixed the resolution of the Nanokorean soldiers on Awakening - Mine. · Fixed the placement of a Hatch opening on Core. · Improvements made to the vegetation during the Aztec cutscene on Contact - Island. · Removed some cloned props in the communication trailer on Recovery - Village. · Fixed an issue that caused clicking on the gamma correction to be of by ~1cm to the right-hand side. · Fixed some placeholder strings for the Air strike on Assault and the tank tutorial on Onslaught. · Fixed an issue that caused the VTOL turbine to fire incorrectly on Exodus - Sphere. · Fixed an issue that causes Nomads model to move when in a prone position. · Fixed an issue where the raytracing reflections in vehicle cockpits were too strong. · Fixed an unnatural changing light on the Alien Structure on Core. · Fixed some stretched ground textures on Awakening - Mine. · Removed the wheels from the destroyed trucks. · Fixed an issue that prevent the weapons UI element tied to toggle change from disappearing. · Fixed the positioning of the Excavator on Awakening - Mine. · Fixed an issue that caused the Ceph attack on Keenan car to happen too early. · Fixed an issue that resulted in no sensitivity settings being available for gamepad sticks. · Fixed an issue that caused the light from the final boss hatch to appear through the lid on Reckoning - Fleet. · Removed an unused control - toggle passenger seat. · Improvements made to the indoor shooting sounds on Assault - Harbor. · Fixed an issue that caused corpses to fall through the deck on Reckoning - Fleet. · Fixed a crash that could occur at the Research Dome on Rescue - Relic. · Fixed the behaviour tied to the speed mode on normal/modern Nanosuit. · Fixed some French localisation. · Fixed the texture of the drinks machine when on medium settings. · Fixed the resolution of the text on the door on Reckoning - Fleet while using medium settings. · Fixed the resolution of the stickers inside the VTOL on Assault - Harbor while using medium settings. · Fixed a crash that could occur near the Command Post when jumping out of the truck on Contact - Island. · Fixed an issue that prevented you from being able to close the objectives screen when using a controller. · Fixed the audio tied to the 3p machine gun shots during the convoy scene on Exodus - Sphere. · Fixed an echoing sound that was cast by the enemies on Recovery - Village and Relic - Rescue. · Fixed an issue that caused the crate's inscription to disappear on Core. · Fixed an issue that caused raindrops to make a splash in mid-air on Reckoning Fleet. · Fixed the model for the fence on Rescue - Relic. · Removed the water artifacts that would appear on the edge of the Waterfall on Recue - Relic. · Improved the visuals of the snow in the cutscene on Exodus - Sphere. · Fixed the flicker tied to water reflections when using medium setting son Contact - Island.

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