Today we here at 3-Bit got to go hands-on with Tony Hawk’s Pro Skater 1 + 2 Remastered’s Warehouse Demo. Playing through this incredible and iconic Warehouse level took us right back to our childhood, pulling off some incredible tricks and grinds that we would never achieve ourselves, no matter how hard we tried. Whilst we have only had hands-on with Tony Hawk’s Pro Skater 1 + 2 Remastered in the demo stage we got some incredible first impressions of what we can expect from the full game releasing next month on September 4th.
Graphically Tony Hawk’s Pro Skater 1 + 2 Remastered is a vast improvement to the original game, with major improvements to character design and movement, along with the overall look of the Warehouse level. The Warehouse features a lot more detail in every corner of the room, right from the moment we break through the wooden doors. The shards of wood that fly behind the demo’s one skater, Tony Hawk was just the first part that impressed me in the demo, as when I rolled down the ramp I was instantly taken back by how well the lighting for the room was done, as the setting sun breached a shattered window. Skating around the familiar environment I noticed a lot of other small details that were nailed in the revival of this incredible classic, such as the sparks that fly when grinding, the scratches in the graffiti on the halfpipe, the scorching on the burnt-out taxi and the worn paint found on the big rail.
The Demo for Tony Hawk’s Pro Skater 1 + 2 Remastered is an awesome experience, where we got a taste of just how much of an improvement this remaster truly is. The level design has been recreated perfectly with each ramp, rail and taxi exactly how I remembered them back on the PlayStation 1. It wasn’t just in appearance that the demo threw me back to to the PlayStation 1 original, as even with the new features Tony Hawk’s Pro Skater 1 + 2 Remastered feels just like the original, which allowed a bit of muscle memory to take over as I executed multiple trick combos in the early runs with high point scores. The demo doesn’t include any tapes or S.K.A.T.E letters, but remastering skills to 2 classic tracks from the original game (Superman by Goldfinger and Guerilla Radio by Rage Against the Machine) and 2 new tracks (Afraid of Heights by Billy Tallent and Lose Control by Tyrone Briggs) was enough fun in itself.
Another new feature in Tony Hawk’s Pro Skater 1 + 2 Remastered is that you will be gathering experience with each playthrough, along with cash. I would assume that each level gained will go hand in hand with character customisation and park creation, where you can buy additional features you unlock with each level, whilst tapes will continue to be how levels are unlocked. Unfortunately, until the full game is released I will not be able to confirm this as it is just a theory.
Exploring the options settings there were a few options available to bring back an even bigger hit of nostalgia, where you could revert Tony Hawk’s Pro Skater 1 + 2 Remastered gameplay to its original style, removing the new balance bar feature which was introduced in later Tony Hawk’s games, along with locking move sets to either one of the original 2 games, in the new menu you will also be able to choose your special tricks, and eventually in the full game upgrade your skater with points, which can give you longer air time, improved balance, higher ollies or skate faster.
Overall playing this demo I have been thoroughly impressed with what Tony Hawk’s Pro Skater 1 + 2 Remastered has to offer and I cannot wait to see what it has to offer on September 4th when we see the full release. If you have played the Demo to come and join us on our social media pages below, where we will love to hear your thoughts on the remaster of the godfather of Skater games.
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